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What are your thoughts on auto-skiing for a tribes-esq project. Or would you prefer this alternative?

I took a break from this project and am back at it.

As a reminder its a project that shares a lot of tribes DNA but is not Tribes, but I would definitely like input from the community.

The key differences are:

-Dedicated grappling beam at all times.

-Dedicated blink dash at all times.

-More forgiving and accessible movement. And I know I lost a lot of people on that one. But I would like to explore options for "Legacy Mode" where the mechanics are tribes'ed out as they could possibly be.

-Alt Fire for weapons.

-Melee system that will play a huge part in movement.

Add in use/reload, grenade, and use item and that's a lot of keys to manage.

Something HAS to give way to simplicity.

Here are the two options:

1) Auto skiing – I would have a certain speed be the threshold to enter ski mode. Running down slopes will need some special consideration. But once skiing you stay in skiing mode until you drop below a lower threshold OR press a wasd direction that is the opposite direction of the way you are moving. Probably with a 40 degree window so it has to be very deliberate.

2) Alt Fire Toggle – Have the alt fire act as a toggle and it does an alt for other things like alt toggle + melee = grenade. The big downside with this are iron site and scoped weapons. Looking through a scope to throw a grenade seems stupid.

I'm just really not keen on wasting a button for skiing if I don't have to, especially a main button like shift, ctrl, space, or RMB.

Thoughts?

I can probably through together a web build to see the options first hand.

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      BigLoudAndStupid
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      What are your thoughts on auto-skiing for a tribes-esq project. Or would you prefer this alternative?

      I took a break from this project and am back at it.

      As a reminder its a project that shares a lot of tribes DNA but is not Tribes, but I would definitely like input from the community.

      The key differences are:

      -Dedicated grappling beam at all times.

      -Dedicated blink dash at all times.

      -More forgiving and accessible movement. And I know I lost a lot of people on that one. But I would like to explore options for "Legacy Mode" where the mechanics are tribes'ed out as they could possibly be.

      -Alt Fire for weapons.

      -Melee system that will play a huge part in movement.

      Add in use/reload, grenade, and use item and that's a lot of keys to manage.

      Something HAS to give way to simplicity.

      Here are the two options:

      1) Auto skiing – I would have a certain speed be the threshold to enter ski mode. Running down slopes will need some special consideration. But once skiing you stay in skiing mode until you drop below a lower threshold OR press a wasd direction that is the opposite direction of the way you are moving. Probably with a 40 degree window so it has to be very deliberate.

      2) Alt Fire Toggle – Have the alt fire act as a toggle and it does an alt for other things like alt toggle + melee = grenade. The big downside with this are iron site and scoped weapons. Looking through a scope to throw a grenade seems stupid.

      I'm just really not keen on wasting a button for skiing if I don't have to, especially a main button like shift, ctrl, space, or RMB.

      Thoughts?

      I can probably through together a web build to see the options first hand.

      View Reddit by BigLoudAndStupidView Source by bigloudandstupid

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