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Playtest Feedback

I played T1 & T2 competitively. My primary roles are LD and HO

I know the game is early early early. So this is early feedback. 🙂

The Good

  • The game has a good Tribes feel

Needs Improvement

  • Heavies are a bit too fast
  • Mediums are much too fast
  • Lights are too fragile
  • Penalty for having gen down is that no one on your team should be able to change loadouts
  • Turrets are not deadly enough. It should be very hard to cap on the current maps with the gens up
  • The lack of an e-pack choice is a problem. I get that basically everyone now has an e-pack, but I think that choice was important
  • I don't like the way healing works. There should be a heal pack. You should be able to pick up other's heal packs they don't use, but no having one out of the gate is I think why lights seem too fragile to me
  • Momentum is too easy to gain and too hard to lose. Skiing should have more skill involved particularly in a heavy.
  • Fusion mortars are not nearly deadly enough
  • Chain spins up too slow and not accurate enough

I will definitely play more. This is just off the top of my head. I need to branch out and test some of the "new" stuff and playstyles. This is mostly as a vanilla Tribes experience.

View Reddit by StrikePriceView Source

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        Playtest Feedback

        I played T1 & T2 competitively. My primary roles are LD and HO

        I know the game is early early early. So this is early feedback. 🙂

        The Good

        • The game has a good Tribes feel

        Needs Improvement

        • Heavies are a bit too fast
        • Mediums are much too fast
        • Lights are too fragile
        • Penalty for having gen down is that no one on your team should be able to change loadouts
        • Turrets are not deadly enough. It should be very hard to cap on the current maps with the gens up
        • The lack of an e-pack choice is a problem. I get that basically everyone now has an e-pack, but I think that choice was important
        • I don't like the way healing works. There should be a heal pack. You should be able to pick up other's heal packs they don't use, but no having one out of the gate is I think why lights seem too fragile to me
        • Momentum is too easy to gain and too hard to lose. Skiing should have more skill involved particularly in a heavy.
        • Fusion mortars are not nearly deadly enough
        • Chain spins up too slow and not accurate enough

        I will definitely play more. This is just off the top of my head. I need to branch out and test some of the "new" stuff and playstyles. This is mostly as a vanilla Tribes experience.

        View Reddit by StrikePriceView Source by strikeprice

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