Tribes Talk

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      :: T2 Human Bioderm Skin T2 Human Bioderm Skin T2 Human Bioderm Skin View Reddit by hiliikkkusss - View Source by hiliikkkusss

      Started by: hiliikkkusss

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    • 1 year ago

      hiliikkkusss

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      :: T3 is fucked T3 is fucked That is all View Reddit by Aceshigher404 - View Source by aceshigher404

      Started by: Aceshigher404

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    • 1 year ago

      Aceshigher404

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      :: Tribes 3 montage Tribes 3 montage https://youtu.be/8cULBjjdGBI?feature=shared View Reddit by KneckCranker - View Source by kneckcranker

      Started by: KneckCranker

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    • 1 year ago

      KneckCranker

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      :: Cursor keeps moving out window Cursor keeps moving out window Whenever I load the launcher for the first game and try to get the cursor in, it keeps moving away. Any help would be great View Reddit by AcidBathMurdere1994 - View Source by acidbathmurdere1994

      Started by: AcidBathMurdere1994

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    • 1 year ago

      AcidBathMurdere1994

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      :: Saturday morning Saturday morning 70 people online, what the hell is going on? View Reddit by NeverLucky1234567 - View Source by neverlucky1234567

      Started by: NeverLucky1234567

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    • 1 year ago

      NeverLucky1234567

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      :: An update for the community! :) – Broadside An update for the community! :) - Broadside https://www.reddit.com/r/broadsidegame/comments/1ciyql3/progress_so_far_2/ Most updates are placed in discord, this is what we've decided to put out so far but progress is going... As one dev said "breakneck pace" So we appreciate you all! :) View Reddit by Srixun - View Source by srixun

      Started by: Srixun

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    • 1 year ago

      Srixun

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      :: my first original T3 meme my first original T3 meme my first original T3 meme View Reddit by HornetGaming110 - View Source by hornetgaming110

      Started by: HornetGaming110

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    • 1 year ago

      HornetGaming110

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      :: Tribes-Like Browser Game Tribes-Like Browser Game Maybe I'm misremembering, but there was once a game online that was practically Tribes but on the browser. It had jetpacks, floaty movement, and featured three classes (light, medium, and heavy). Does that ring a bell to anyone? View Reddit by EndSpiritual1396 - View Source by endspiritual1396

      Started by: EndSpiritual1396

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    • 1 year ago

      EndSpiritual1396

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      :: Tribes 3 feedback and game balance thoughts from a returning Tribes: Ascend player Tribes 3 feedback and game balance thoughts from a returning Tribes: Ascend player Hi, Been loving this resurrection of the tribes series. Been playing a lot of hours lately and wanted to drop my 2 cents in a drive-by shooting sessions, so here I go: I REALLY miss having my cool sword melee attack Smoke grenades are a cool concept, but they should disallow seeing player icons through them, and maybe have a small expanding sphere effect. Sensors are too strong in this game, it shouldn't show the entire map I like how you can retain your speed at more forgiving landing angles I love how weak snipers and machineguns feel (and how nonexistent hitscan weapons are) The sniper projectile should have more visible trails when fired, right now it is hard to train as you cant see it (unlike spinfusor trails). It would also add more counterplay to spotting sitting duck snipers firing. Jugs should do a bit more impact damage to cappers as a tradeoff to having a smaller impact area compared to previous games I love how snappy the ski start feels, and the little boost in momentum you get The impact nade blast radius feels very small in this game, I am not sure if intentional, but I miss having real range on it. Not just that, you only get 1 nade instead of 3. Engineers feel like the weakest class, some new cool abilities like a shockblast stunner turret would be really cool on it (a small range turret that "stuns" someone and reduces movement speed by quite a bit and energy by a lot for instance). This would allow it to be a "medium on flag" playstyle as well The classes having perks is a nice way of balancing the game imo I like the increased midair hitboxes, very forgiving for new players as well I love having inheritance be a setting in the options menu Overall, that's it, the game feels snappy and satisfying, I am glad for the devs making it VGRT View Reddit by loopuleasa - View Source by loopuleasa

      Started by: loopuleasa

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    • 1 year ago

      loopuleasa

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      :: kicked failed to connect to server kicked failed to connect to server The last 2 days I have been trying to play T3, and I get the same error. I will load the game. play CTF. Get put in a queue. then waiting for players. as soon as it goes to the actual CTF game. I get kicked back to the lobby and it says, kicked for failure to connect in time. Does anyone know what is going on? View Reddit by JPCary - View Source by jpcary

      Started by: JPCary

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    • 1 year ago

      JPCary

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      :: When are the bigger player count games? When are the bigger player count games? When are the big massive action games starting? 32v32v32v32 lets go annihilation mod View Reddit by [deleted] - View Source by 3e4ce20ec588600054f050310750c4ca

      Started by: [deleted]

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    • 1 year ago

      [deleted]

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      :: Tribes 3: Does anyone else find the speed meta boring? Tribes 3: Does anyone else find the speed meta boring? Look tribes has always been a speed-focused game, and that's fine. I have hundreds of hours on the old ps2 game. I don't have a problem with the basic formula. What I have a problem with is that speed has become the only thing that matters. Ctf defense has become nearly impossible. People zoom through the flag faster than I can blink, and in the fraction of a second it takes to turn around they're already halfway across the map. None of the defensive tools are useful. All deployables get killed in 1-2 shots, and everyone destroys them with extreme prejudice. Half of the weapons are useless because they aren't designed for the speed people are moving. Everyone uses the same handful of weapons at all times and no one ever uses anything from the pistol slot. So the entire game just turns into doing the same actions on repeat with everyone using the same 3-4 guns. Most of the team is people in light armor buzzing around the enemy base like mosquitos, waiting for their turn to zoom through the flag while a couple people stand around the base in medium/heavy armor countering that one guy that keeps nuking the generator. It just gets so repetitive. And this could be so easily solved by just putting the flag indoors. That would force people to engage with the classes and systems, and employ actual strategies beyond "skii really fast into the flag and hope you get away." View Reddit by forfor - View Source by forfor

      Started by: forfor

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    • 1 year ago

      forfor

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      :: Dangerous Crossing “T-Grab” Dangerous Crossing "T-Grab" Dangerous Crossing "T-Grab" [embed]https://reddit.com/r/Tribes/comments/1ccruah/dangerous_crossing_tgrab/[/embed] View Reddit by Cobus_Greyling - View Source by cobus_greyling

      Started by: Cobus_Greyling

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    • 1 year ago

      Cobus_Greyling

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