Tribes Talk

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      :: Hey fellas, i played Tribes Ascend alot when i was younger. so i jumped on Tribes 3 when i saw it. Hey fellas, i played Tribes Ascend alot when i was younger. so i jumped on Tribes 3 when i saw it. But holy hell is multiplayer terrible. just holding space with the flag is enough to evade everyone, no one ever goes to cap your flag and you cant change teams. Its just disappointing overall. i am still in the 2 hr window to return it but figured i would come on here, maybe everyone i've been playing with for the past 1.5 hrs has been a bot? or maybe im on Players vs Bots mode? any help would be appreciated, i loved this game back in the day but i cannot support a game that ruins the name. View Reddit by 69Bandit - View Source by 69bandit

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      :: None of the class specific achievements work None of the class specific achievements work Says I've only won 2 games as Juggernaut. Played another game, won, still says 2. It was more than 3 minutes or whatever it specifies. they just happen to be some of the few you can actually earn a free skin with. Is there an official place to report this or other bugs? View Reddit by Tabboo - View Source by tabboo

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      :: Diamond Sword Light Spinfusor SKIN looks so SIIIC [Discussion] I want it sooo bad Diamond Sword Light Spinfusor SKIN looks so SIIIC [Discussion] I want it sooo bad HI-Rez/Proton, please make the game free so I can buy the Diamond Gold Transfusor Disc launcher with the metallica finnish on it , PLEASEEE. I know what you guys are saying, are you dumb? I cant afford the entire price of the game, but I really want the skin. Pleeease, make the game free so I can buy it! View Reddit by preorderergaymer - View Source by preorderergaymer

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      :: PUG SCRUBBING PUG SCRUBBING PUG SCRUBBING [embed]https://www.youtube.com/watch?v=bh6OwLEMn50[/embed] View Reddit by Howsya - View Source by howsya

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      :: Does anyone else get random slowdowns to 15-20fps? Does anyone else get random slowdowns to 15-20fps? Most of the time it runs at 60fps+ but for some reason it slows to a crawl for about 10 seconds. I've noticed it happens when theirs a building/structure taking up a lot of the screen. What has me confused is that it's not consistent. I've checked my temps, ram usage, etc. They're all fine. I'm just wondering if others are having this issue. View Reddit by thephuckedone - View Source by thephuckedone

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      :: What’s up with the stuttering? What's up with the stuttering? Is this happening for anyone else? It screws up my shots too. Is there a fix or is it related to the server? Also, how are you guys using V-chat after the endscreen has already come up? What's the trick? View Reddit by BrookeToHimself - View Source by brooketohimself

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      :: Tribes 3 Fragtacular Tribes 3 Fragtacular Tribes 3 Fragtacular [embed]https://www.youtube.com/watch?v=nu62uYH_cik[/embed] View Reddit by SoulSair - View Source by soulsair

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      :: If you’re interested in playing ranked, I’m gauging interest in an event for new and experienced Tribes 3 players to queue ranked together. If you're interested in playing ranked, I'm gauging interest in an event for new and experienced Tribes 3 players to queue ranked together. Hey, I'm a member of the T3 Comp discord, and I'm considering running an event this weekend (and hopefully regularly after that) where new players can dip their toes in to competitive Tribes and everybody can be guaranteed to get in to ranked games. Basically, at a specified time this weekend (likely Saturday evening, but it's still to be decided), we'll make teams on the T3 Comp Discord server (https://discord.gg/H8YaqgQY) of 1 experienced player and 3 newer players (although anyone is free to be randomly assigned to a team. We're just going to prioritize new players). Once a team is made, then they can go queue in to ranked. The experienced player can help explain how 7v7 works, how to effectively communicate to your team, etc. Anyone that doesn't want to directly take part can still benefit by having a whole lot more people queueing for ranked that evening. It's a fairly loose event, but if you have any interest at all please fill out the form I've linked below. Oh, and join the competitive discord if you haven't, as that's where this will all be set up. Thanks! https://forms.gle/a2FvNCsdLhDykzuZ9 View Reddit by Tigerbot - View Source by tigerbot

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      :: EU Ranked activity? EU Ranked activity? Hello. Me and a friend have been trying quieing Ranked in EU during evenings around 5-9pm but we have never gotten a game. I had one game the first day of release when i solo qued. Is no one in EU playing Ranked? Is it working as intended? View Reddit by iCeTrance89 - View Source by icetrance89

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      :: tribe 3 review from a someone who just played tribe ascend casualiy. tribe 3 review from a someone who just played tribe ascend casualiy. my weekend experience what i found what i think is soloution issue i found. 1 the core of the game seem be upgrade from the Tribes ascend. 2 the map major issue i have genrator/radar/ flag not in the same muti story building that isnt confusing to find each of the objective. 3 the server seem unable to handle the 16 v16 where rubber banding occurs and realiy runins the game. 4 custum game unable to have bots to get use of the unqiue FPSZ gameplay. 5 certain weapon seem realiy not balanced where the casual such with them but the god aimers just crush the lobby with them. 6 there should free to play to play the game when the game eventualiy get out earliy acess, where player have to unlock the equiptment that not default for that armour class. what my solution that from issue i point the devloper should do condense the base with base rework. dont use virtual server where matches are host in vritual server that all share the same 1 server rack and instead each match should be own rack this also midgates problem when denal of service as each match is isolated in it own rack and other matches that shares the same hardware get effected as result that one virtual server got denial of service. since the devloper seem to know how use basic AI and allready have AI bot to fill why let custum game able by the host let have this much bot on 1 team and the oppsite team. how fix weapon maybe have aim assist where it show where the disk/ builiet prejectory gona land . to help the casual player able actualiy close gap between the god aimer. so all player who bought the game currentliy will get all weapons gear for life of the game. this not anoy the current earliy acess buyer where we had pay to play the game. thank you for reading my wall of text. i just want post to see if anyone elise got simular expeirence to my weekend playing tribe 3 rival. View Reddit by angels_megurine_luka - View Source by angels_megurine_luka

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      :: Attention Boomers Attention Boomers Tribes 3 is fun and still has a higher playercount than 1 and 2. If you enjoy those games better why dont you play them, they are free and have servers lol. Hell, Id even join from time to time if those games were actually played. View Reddit by DrMetalman - View Source by drmetalman

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      :: Playing Tribes 3: Rivals with a fever and having an existential derealization crisis. Playing Tribes 3: Rivals with a fever and having an existential derealization crisis. I caved and bought Tribes 3 because I'm sick and, despite some issues/misgivings, ultimately I had fun in the free playtests. Also the thing that ended up really pulling me in is that I read the recent patch notes and saw that bots would be clearly labeled and would only fill slots when players leave the game, in addition to voice chat being on by default. The fact that they were addressing these important community concerns made me feel like I could give them money. I failed to notice the part about bots only being identified in ranked mode (edit: I also failed to see that these patch notes are for a patch not yet implimented). So I booted it up and jumped into a game. Our team was winning, so I was just having fun trying to hold the midpoint. And it was fun, I was basically just dueling and I was crushing it, which... is unlike me, I'm just not that good at killing rather than being killed, especially because, in these team-based games I like to put more into being a team player than having a reasonable kill/death ratio. But quickly the fun gave way to an uncanny feeling, it felt empty, I was too good, I kept pushing tab, trying to figure out if I was missing where it said I was playing versus bots, the fact that pings are not listed and there's no text chat made it impossible to tell. Am I just in a server with absolute newbies? I'm reading the names of the people in the room with me, are these the names internet players would choose for themselves? I feel paranoid that the world isn't real. Is this a side effect of my fever? Derealization is an alteration in the perception of the external world, causing those with the condition to perceive it as unreal, distant, distorted or falsified. The term was famously mentioned in this Bo Burham song. I went to bed. Before playing again the next day I re-read the patch notes and, sure enough, see that bots are only clearly identified in ranked mode. So I jump into ranked mode. I'm bad at the game again, great sign that this is real. But, I want to communicate complicated things to my teammates. I don't have a mic hooked up to my computer currently. Also I don't love voice chat with strangers and besides NOBODY else is talking (oh - just saw while writing this that it will be on by default in the NEXT patch, meaning if they were talkin, I couldn't hear them). Ranked mode is sort of fun, but after a game is over it boots me back to the main screen. No way to communicate joy at winning or heartbreak at losing with those folks. No way to communicate anything, those folks are gone, no way to find them. Were they real? I know they must be but the sense of distance is still there. Before I was dominating bots, now I'm letting down real people, but. Am I letting them down? They can't communicate with me. If they could, what would they ask that I do differently? The thought I have is that this game feels like Quidditch. Sure there are other roles to play, you can attack the base, attack players, capture the midpoint, but the only one that actually matters for who wins the game is the role of the flag capper, the seeker, the Harry Potter. This one decides who wins the game and exists entirely independent of all other roles. The game description in steam names it as a "rebirth of the world’s fastest shooter" and I get that they are at least in part referring to the speeds one can get by skiing. But I also think speed and competition are truly what this game is going for. Action, as fast as possible, skiing as fast as possible. Capturing the enemy flag is very easy without destroying the enemy base (that would be too slow). This is true of all tasks in the game, none require teamwork or process. You can blow up the enemy generator without defeating any turrets, or running into any players (being good at dueling is fairly unnecessary in this game). It also doesn't matter a ton to the enemy if their generator is destroyed. They can still capture the flag with exactly the same ease. Similarly, you can capture the midpoint without defeating the turrets, and holding the midpoint also seems totally tangential and wholly unnecessary, a distraction from winning rather than a strategy for doing so. There's no more slow inventory stations or ammo stations, no vehicles. But what would the point of vehicles be? What is the point of bringing a team of heavies to the enemy base when one lone person of any class can do it easily, though I find medium is usually the best, and also, credit where it's due, I enjoy playing as medium in T3, it's a real improvement over the originals, it finally has a purpose: it seems to genuinely be the best for dueling, a mix of maneuverability, greater armor, and better weapons (love the grenade launcher), at the expense of the ripping speeds usually necessary for capping. The problem is, what is the point of dueling or blowing up the enemy generator? Turrets are not an impediment to a fast moving capper, and a fast moving capper can still spawn with their perfect loadout even when the teams generator is destroyed. So there's no teamwork really. We see this get brought up as a reason for no text chat, sure there's no ability to communicate complex needs or strategies, but also, no need to. It's nice that in ranked I know my team is real. But... what's the point of their realness? What do we need to communicate about? The best thing you could do for making your team win is to spawn as a light and be good at capping (one of the #1 reasons I've seen for wishing for more complex communication was to ask players to stop doing half-assed front flag grabs that keep others from doing a more planned and speedy grab from the back). It's fun to win games, that desire to win is usually the kind of purpose of them (this seems painfully obvious but given the context of how this game is currently structured, apparently necessary to reaffirm). I like working as a team to get a thing done, I like being frustrated with my teammates, but then also finding one or two trustworthy folks to help me accomplish the thing. I went back and tried to play T1 and T2 but the few servers are just totally empty. I know some have called for a return, I'm not sure there are enough of us. On a weird whim, I re-installed Day of Defeat: Source, curious if it had met the same fate, but amazingly, there's a few servers still full of players. Almost all of them had global voice chat on, and people were just.... chatting with each other while they played, both about life and the game objectives (DoD:S requires two people to capture some points and often many more to support them in doing so). People were also using text chat, "plz help me capture the church!", "Sorry for TK! Startled me". The game felt old and strange and also incredibly fucking real. I stayed up late playing it despite still being pretty sick. I'm going to try and get a refund on T3: Rivals. I might still be within Steam's window. I enjoy the mechanics of the movement and the weapons, genuinely, I can see a lot of work went into that and imagine they'll be continue to be improved and balanced. But the mechanics in terms of core gameplay are lacking because I think there is a fundamental misunderstanding of what kind of game Tribes is. It's a game of two teams, with many different roles to fill in order to be victorious (this is why there are different armor classes). It's a slow game, where victory requires multiple steps, teamwork, completion of various tasks and the fulfillment of various roles. Blowing up the enemy generator isn't fun because I got in there and clicked on it a bunch. It's fun because it helped my team win. Capping isn't fun because it ends the game and now Griffindor wins, it's fun because we pulled off something together, they counted on me to do it and I did it, or I didn't, and I feel I failed them (stakes). I don't want to be Harry fucking Potter. I want to be part of a team. I want to build trust with my teammates, and work with strangers who become less strange. I want to be an integral part of the machine that wins, not the singular hero who won alone. And you can't really do that in Tribes 3: Quidditch. You can't do it in a game that purposefully obfuscates whether you're playing alone or with others, a game which does not require teamwork, does not support communication, but strangely forces you to be on a team. Also, lastly, in case anyone with any power on the production team of this or any game ever ever reads this. This sense of derealization matters even if you only care about making money. This is due to the fact that not only does it make the game less fun (andvless likely to be initially purchased) but it screws up the incentive for buying any cool skins or hats or whatever because: What is the point of looking cool if I have the distinct impression that nobody I'm playing with is real? How do they know that I'm real? Why do they care that I'm real if the game does not require teamwork (why would they care to notice me at all if I'm not important to them as a teammate)? But let's say they do think I look cool, how could they let me know without chat? And finally, why would they care to tell me I look cool if when the game ends we are ripped apart and back to a lobby (as one is when playing in 7v7 Ranked, AKA real people mode), unlikely to ever cross paths again. tl;dr nothing is real, nothing you do matters, the universe is a flat void, Tribes 3 is Quidditch, I don't want to be Harry Potter, Day of Defeat: Source is fun and people still play it (unless that was literally a fever dream). View Reddit by parachuge - View Source by parachuge

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      :: Rubberbanding Rubberbanding I have not been able to play at all without experiencing lag spikes every 5 - 10 seconds. I experienced no lag in the pre-demo playtests, nor in the demo. This seems to be a new problem with the EA release as far as I can tell. Is anyone else having persistent latency problems that were not there before? Nothing on my end has changed and my connection is fine in every other game. EDIT - Day 3 of rubberbanding, I can't refund my game because it's been over 2 hours, I tried switching my adapter to 2.4gz and it's still the same. My guess is because there are so few people playing I'm getting connected to servers that are way further than adequate, and without any server info whatsoever I am inclined to believe this. It bothers me that I had no problems before EA, what are these developers doing to their game? View Reddit by Theinternetdumbens - View Source by theinternetdumbens

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      :: Early Access Is Way Better Than The Alpha Early Access Is Way Better Than The Alpha I was very worried about this game when I played the alpha tests. It seemed very low on content and poorly tuned. But as an old Tribes 2 fanatic, I couldn't help myself but to pull the trigger on the Early Access pricetag anyway. I must say that I am pleasantly surprised. There are new maps, new weapons, the maps themselves feel busier with players, and the outposts are a nice little addition for extra complexity. Considering that this is early access, which sets the expectation that further content updates are coming, I must say that I'm happy with the current state of the gameplay. The movement feels smooth and exchanging shots with enemies is rewarding. My only gripe is that leveling doesn't seem to do anything. I wish it worked like Overwatch 1, where you could obtain new cosmetic items upon leveling. That was actually a fun mechanic, and people still paid extra to get more items they wanted. Battlepasses are just an annoyance that players have to deal with and tolerate. Overall, I think the game is on the right track, but Devs, please try to be less greedy. View Reddit by adhoc42 - View Source by adhoc42

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      :: Tribes-esque Project – We need you! Tribes-esque Project - We need you! Hello Imperials, Blood Eagles, and Diamond Swords. (Ok thats a bit RP heavy. ;) ) So, In the light of Tribes 3 and the rough stage the whole franchise is in, many of us are ticked, bothered, and even may like Tribes 3 and the way its going. Either way, If something doesn't feel right and you cant change it... You can, however, Make your own. So, thats what we're doing. You guys have seen the project Midair which is a great project and I have the utmost respect for those guys, and they're are doing great work (Check it out if you haven't) However, we are looking at something a bit different. We want to build a game, and we are going to shoot for it. That pays homage to the original Starsiege: Tribes, with elements from the rest of the franchise. (We intend to allow modding, customization, vehicles, etc) UE5.3, A Game in the vision of what Tribes SHOULD be, built by the community with the voice of the community in hand. and a focus on a strong balance of the original, with newer graphics, physics, and more. This is a brand new and fresh idea. I'm sure you guys have seen my posts in here and my frustration across the board with the direction tribes has been going. So we figured "Hey, what the hell, lets do something about it" Some initial points we need. We have some already as well. Discord Mods/Community Managers UE5 Devs Graphic Design Project Managers Web Admin/Forum Admin Sound Engineers/Creators YOUR VOICE even if you don't have these skills. ​ (This list is growing as we grow the project. If you think we've missed something feel free to reach out) This is a passion project. Not intended for sale, or anything like that but to revitalize the idea of the franchise and give it the proper respect it deserves. We are not in competition with T3, or Midair. This is a COMMUNITY FIRST project and we may not get anywhere at all, but we also could make something great. We arent doing Kickstarter or begging for money right now so don't worry about that but we do want to breathe life into this thing we all love. If you want to join the team, or even just come join the hype train... Join the discord! we WANT your voice, ideas, feedback and everything you've got to grow this puppy to where it should be! https://discord.gg/9nqr4Cmjxj View Reddit by Srixun - View Source by srixun

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      :: How do I tell if I’m playing bots? How do I tell if I’m playing bots? I played an hour or two during free play and figured I had $20 for the game. I have no experience with tribes really but I’ve been crushing it in my first hour since release…so I’m assuming I’m Neo here…just killing AI. Sorry I didn’t take the time to search it…phone is handy and I’m jumping back in! View Reddit by Puzzled_Guarantee_45 - View Source by puzzled_guarantee_45

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      :: Question: Shifter Mod Creators? Question: Shifter Mod Creators? Does anyone know where the Shifter mod creators are? Looking to touch base with them for something fun. :) View Reddit by Srixun - View Source by srixun

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      :: Movement bug Movement bug Hey guys. I just bought the new tribes and I like it but I get this movement bug where it draws me to the left or right even with no input on my keyboard. Can anyone help me fix this? View Reddit by MusicShouldGetBetter - View Source by musicshouldgetbetter

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