Tribes Talk

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      :: jagle’s farewell to t3 montage jagle's farewell to t3 montage jagle's farewell to t3 montage [embed]https://www.youtube.com/watch?v=njkixrFzraQ[/embed] View Reddit by FishStix1 - View Source by fishstix1

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    • 11 months ago

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      :: The Cycle Repeats The Cycle Repeats Prophecy is back at it, Deadzone Rogue is up on the Steam store. It looks like they stripped away all things tribes related so they could sucker a whole new crop of idiots without us telling all the new people what to look out for from these scumbags. View Reddit by Armageddon-666 - View Source by 409f370678f5f355ff9a86f516e51da5

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    • 11 months ago

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      :: Which Tribes version best to implement in LAN for newbies? Which Tribes version best to implement in LAN for newbies? My friends havent played Tribes before and I've barely played myself. For adding Tribes to our LAN rotation, should we go with Tribes: Ascend, Revengeance, or Tribes 2? I wanna hear your thoughts! Which version has the most players? View Reddit by grumstumpus - View Source by grumstumpus

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    • 11 months ago

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      :: Upcoming PUB Night with revived FPS-Z game (Legends) Upcoming PUB Night with revived FPS-Z game (Legends) Howdy yall! Over the last few months, lpbbear has been working on the Legends game from the early tribes era, and after several improvements we're hosting its first PUB since 2015. At this same time this is going to be the first PUB Night for my growing discord community called FPS-Z central, which is leading and planning the event. https://preview.redd.it/nv4q85xkp7le1.jpg?width=1280&format=pjpg&auto=webp&s=9d2f37d413fa1e98ca0afc9ac01ec67b5a7e5136 https://preview.redd.it/0i2mf6xkp7le1.jpg?width=1280&format=pjpg&auto=webp&s=1361d374e0662ffaad64eea8546ed7d5af045186 https://preview.redd.it/qxj4h6xkp7le1.jpg?width=1280&format=pjpg&auto=webp&s=ab860b3e3e26482f2d93ed8b5044da92cde8a385 Here's the link to FPS-Z Central; for the event, updates, and VC. and Here's the link for the Legends server; for game downloads, instructions, and troubleshooting. The event is planned for March 1st at 10pm EST, see you on the battlefield! View Reddit by HornetGaming110 - View Source by hornetgaming110

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    • 11 months ago

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      :: Tribes 3 Tribes 3 Hey guys! Just recently bought tribes 3 as I used to play the first one years ago and finally got a new computer but can’t seem to get onto a server? I’m guessing everyone’s still on 1 or 2? View Reddit by HowFarUpMyAssDoIWipe - View Source by howfarupmyassdoiwipe

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    • 11 months ago

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      :: What is the general consensus of weapons that use energy, weapons that saps energy, or dramatically effects the targets momentum? (For a project) What is the general consensus of weapons that use energy, weapons that saps energy, or dramatically effects the targets momentum? (For a project) This is for feedback on a project I'm working on not entirely unlike tribes, but not a clone or a "spiritual successor". The game will be very easy for the host to ban weapons outright and it will have lots of weapons to pick from. So I'm inclined to include it unless I get some extremely strong feedback otherwise. Now obviously using energy would only be good for defenders and maybe as a last ditch effort if you run out of ammo. But I'm inclined to have sapping work differently. There will be weapons that drain you energy. And then there will be weapons that just straight up turn off your suit briefly. Sapping down to zero will also do this. Having your suit turned off mean: 1) No jetpack. 2) No Skiing. 3) No HUD. 4) Half movement speed. 5) Fall damage is turned on. Basically you drop like a stone and crater if you hit zero. And to not make it too prohibitive I would make it so that once you lose power it would be down for a fixed time, say 3 seconds, but once back up you would have full energy and a cooldown where you cant be sapped again, say 5 seconds. In addition, each player will be allowed to pick one passive. One of the passives would be invulnerability to sapping. What are your thoughts on this? View Reddit by BigLoudAndStupid - View Source by bigloudandstupid

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    • 11 months ago

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      :: Go Big or Go Extinct – Tribes 3 Montage Go Big or Go Extinct - Tribes 3 Montage The original idea was to do the oldest clips to the newest - show progression. Paradise City was the first one I did, so when I added Back in the Game before it, that kinda got tossed out the window. I just said fuck it and decide to Go Big or Go Extinct with everything I had. This is my first proper montage. Thank you for watching. [embed]https://youtu.be/VOremVXLWo4?si=o9DF0T2xuGtutMjp[/embed] View Reddit by ContingencyPl4n - View Source by contingencypl4n

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    • 12 months ago

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      :: May I have some input about my project form the Tribes community? May I have some input about my project form the Tribes community? As I posted earlier I am making a single player game and am considering making a free multiplayer version to promote the game and playtest. To reiterate, this will not be a clone nor a "spiritual successor". This will be its own thing. But it will have lots of Tribes DNA. That said this will be a physics heavy FPS-Z. It will have skiing, jetpacks, grappling, weapon drift, and blink dashing. Also note that the grappling will be always available and not something to equip. In addition it will double as a gravity gun like the one in Half-Life 2. That said, here's what I could use help on (feel free to jump around): 1) What are some things I need to avoid that tribes has screwed up in the past? For example, I'm well aware that speed caps are universally hated. And I understand that everyone hates all hitscan weapons. Stuff like that. 2) Should I release builds as I work on the game, or should I only release them in complete chunks? I'm not certain if people would prefer to see the changes as soon as possible or wait until is somewhat ready. Would you rather sit in the kitchen with a chef saying "try this" or sit at a table and have a proper meal sent out? 3) What game modes would you like to see? As of now my plan is to keep it very simple. The host can set a list of maps and game types to rotate, as well as choose what weapons/items/abilities will be toggled on and off. And then give them the option to do anything they want in game, such as change the map or boot others. Meanwhile, players can just spawn with whatever they want to equip. They can choose four weapons, two thrown weapons, and one use item. I may have starting rooms like in TF2 that players can create a loadout in. So keep in mind not all modes or maps require jetpacks, some will be very quake 3. Here's some game modes I am considering: -Deathmatch- Everyone versus Everyone. Get a kill, get a point. First to X amount wins. -Team Deathmatch- Team versus team. Like deathmatch, but the kills are pooled. -Team Elimination- Two teams start at opposite ends of a map and whichever team is dead first loses. Obviously this will have markers always on. -Capture the Flag- Traditional CTF. Nothing fancy. -Base VS Base- Two identical bases with a bunch of defenses and equipment. Players may respawn so long as the generator is up. When a team is wiped out they lose. There is also "intelligence" to steal, that acts as a flag, and gives advantages you can pick when captured like "Turrets do 20% more damage". -Relics- Everyone versus everyone. There are 5 relics that appear when completing certain tasks. First person to do 100 damage gets the Power Relic giving them double damage. First person to travel 1000 meters gets the Speed Relic giving them 50% more speed. Last person to not die gets the Health Relic giving them double health. And so on. When a person carrying a relic dies, they drop it. You may carry more than one relic. When someone gets all 5 relics no one can respawn anymore until they die. Everyone is now on the same team versus that player. If that player kills everyone else, they win. -Head Hunters- Everyone versus everyone. Gather flags and cap them in a goal for points that scale with how many flags you have. If you have one flag it is worth 3 pts, 2 flags are 4 pts each. 3 flags are 5 pts each, and so on. When someone dies they drop a new flag and all the other flags they were carrying. First one to X points wins. -Horde- Defend a base for as long as you can with others against waves of monsters. -Battle Royal- Pretty straight forward. It's battle royal. -Some Sports Ball Type Game TBD- I was thinking some sort of Rocket League esq game might be a fun throw away thing to do. Nothing particular in mind though. 4) What Weapons would you like to see? 5) What Thrown Weapons would you like to see? 6) What Use Items would you like to see? 7) What passive abilities would you like to see? 8) What Maps would you like to see? 9) Should I bother with vehicles, and if so, what? 10) Anything else you would like to see or not see? View Reddit by BigLoudAndStupid - View Source by bigloudandstupid

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    • 12 months ago

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      :: Would this project interest the community? Would this project interest the community? I am a solo dev working on an FPS that will have many similarities to Tribes. Let me say up front: it will not be a Tribes clone nor will it be a Tribes "Spiritual Successor". But it will have a lot of inspiration and mechanics in the Tribes vein. It will have Skiing, Jetpacks, Blink Dashing, and Grappling. Grappling will be a major factor and the player will be able to grappling onto surfaces, items, or other players. Items can be thrown as a weapon, or can be a grenade/rocket, or potentially an objective such as a flag. When Grappled a player may blink dash to break the connection. Grapple, Dash, and Jetpack will all share a common energy pool. Skiing is a little different. The Ski button will double as a power sprint when bellow a speed, and turn into skiing when above a speed. Sprinting will consume energy, skiing will not. It's sounds complicated, but I assure you it is not and it is very intuitive. The weapons will have a degree of drift and forward momentum from the player that increases damage. I plan on having a large suite of weapons, thrown weapons (such as grenades or knives), and use items (such as turrets, ammo packs, or shields). And I plan to have as much multifunction as possible for all the buttons, while keeping the amount to a minimum. There will be no power sliding, crouching, or wall running. And I'm inclined to eliminate headshots as well, but am not set on this. All this said, here are the parts you may hesitate on: 1) This is going to be a single player game at its core. I will have multiplayer available and there will be a free multiplayer only version. But at the end of the day the multiplayer will take a back seat to the single player version. I will gladly open up the project to anyone interested in making multiplayer content. And I will likely make basic map tools for anyone. 2) This is a single person project as of now. Please reel in any expectations. My background is in systems design and map making. My focus will be to get the mechanics down and art will likely be retro, and likely Quake1 level of detail. 3) There will be a very simple monetization that I think is very reasonable. Multiplayer is free. BUT I will likely have private servers only available with a purchase of the game. AND players that have not paid for a copy may get bumped from a public match to make room for someone that has paid. I don't think this is unreasonable. 4) The single player game is not 100% jetpacks from beginning to end. It's going to have most things unlocked over time. Think more metroid and less single player tribes. It will have lots of jetpacking mayhem, but it will be towards the end and there will be lots of indoor corridor content. Sorry if this is a lot to read. I'm not very social media present and in addition to feeling out the community I'm attempting to start making a presence. View Reddit by BigLoudAndStupid - View Source by bigloudandstupid

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    • 12 months ago

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      :: VDE: 1000 Hours T3 HoF Montage VDE: 1000 Hours T3 HoF Montage VDE: 1000 Hours T3 HoF Montage [embed]https://www.youtube.com/watch?v=v-tN-a0zEcU[/embed] View Reddit by Nikebeamz - View Source by nikebeamz

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    • 12 months ago

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      :: Tribes 1 Renegades LT Tribes 1 Renegades LT I believe T1 is all but dead so this is a long shot, are there ever any Ren LT games being held? I miss the old happy mod mid-air flag passes and such. View Reddit by kinda_absolutely - View Source by kinda_absolutely

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    • 1 year ago

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      :: Starseige Tribes Starseige Tribes Any old Tribes players around? I played the BioWasteLand mod. My name was ]B[Sephiroth Or ]B[Trunks. I was also in |H| and .:SS:. Bloodstone Howling and Super Soldiers. Would be great to connect with some old players since i'm thinking of running my own server. I also found a copy of the old bio mod on a floppy disk🤘 View Reddit by Bo0mshakkalakka - View Source by bo0mshakkalakka

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    • 1 year ago

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      :: Im new here but a tribes 2 veteran. My nick was…. Im new here but a tribes 2 veteran. My nick was…. Viperjan, I was an annoying 12 year old. Now I’m annoying 37 year old. Would be awesome to play with some of the old crew again. View Reddit by itsjaanjaan - View Source by itsjaanjaan

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    • 1 year ago

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      :: Tribesnext always uses wrong screen resolution Tribesnext always uses wrong screen resolution screenshot after launching the game When I run Tribesnext (Tribes 2), it always chooses a wrong screen resolution. My mouse won't even travel across the entire screen; the pointer in the screenshot shows the furthest down the mouse can go. So I can't click on anything. Even if I navigate using the keyboard, the game still isn't playable like this. Anyone got a fix? View Reddit by FunboyFrags - View Source by funboyfrags

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    • 1 year ago

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      :: Which Tribes Game Still Has a Big Player Base? Which Tribes Game Still Has a Big Player Base? Hey, I’ve wanted to play Tribes since I was a kid, and I’m finally getting around to it now. Which Tribes game still has a lot of people playing? I’m in EU time zones, but if it’s more active in NA, I can work with that too. View Reddit by ChiefMemes125 - View Source by chiefmemes125

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    • 1 year ago

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      :: Tribes 3 Tribes 3 Tribes 3 [embed]https://reddit.com/r/Tribes/comments/1i2g8z4/tribes_3/[/embed] View Reddit by ContingencyPl4n - View Source by contingencypl4n

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    • 1 year ago

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      :: sake IX sake IX Just keeping my brain busy with editing. Enjoy! [embed]https://youtu.be/_jIUs4j53f0?si=yWyybFbGTOM1BbzU[/embed] View Reddit by bottomlesspancakes - View Source by bottomlesspancakes

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    • 1 year ago

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