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About the history of tribes and the design in the games ascend and Rivals. (AI concept)

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I played tribes since the earthsiege saga, the game felt more like a planetary invasion, moon or mars ecosystem. In ascend and rivals we have Trees And the architecture related to Rome/Greece. This creates a completely different feel from the first season of the game.
It's beautiful I agree, but today we have a lot of games like fortinite, Apex legends that has this type of design, I'd like to see the old feel of the game with only grass and a heaven that looks like another planet.
I used AI to create a new Tribes look based on the storyline of the original game. What you guys think?
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View Reddit by sulakeviniciusView Source

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        About the history of tribes and the design in the games ascend and Rivals. (AI concept)

        Map
        I played tribes since the earthsiege saga, the game felt more like a planetary invasion, moon or mars ecosystem. In ascend and rivals we have Trees And the architecture related to Rome/Greece. This creates a completely different feel from the first season of the game.
        It's beautiful I agree, but today we have a lot of games like fortinite, Apex legends that has this type of design, I'd like to see the old feel of the game with only grass and a heaven that looks like another planet.
        I used AI to create a new Tribes look based on the storyline of the original game. What you guys think?
        1000020133
        1000020135

        View Reddit by sulakeviniciusView Source by sulakevinicius

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